To commemorate the release of the third and final add-on scenario, we are proud to introduce the “Nexus Cape,” an in-game bonus item for players who have purchased the entire trilogy. All characters under a single player account registered for all three add-ons will be eligible for this gift.
Owners of the FINAL FANTASY XI ULTIMATE COLLECTION, scheduled for release on November 10, can also shout with glee, as the gift will be available to them also.
Read on for the juicy details.
Following the release of the next version update, eligible characters may collect their Nexus Cape from the treasure coffer located within the Tenshodo Headquarters in Lower Jeuno.

The Nexus Cape is an enchanted item that allows characters in a party to teleport to their party leader’s location. Please note, however, that the enchantment’s effectiveness is limited to certain destinations only. Provided that all requisite conditions are fulfilled, characters may teleport to the areas listed below:
Uleguerand Range / Attohwa Chasm / West Ronfaure / East Ronfaure / La Theine Plateau / Valkurm Dunes / Jugner Forest / Batallia Downs / North Gustaberg / South Gustaberg / Konschtat Highlands / Pashhow Marshlands / Rolanberry Fields / Beaucedine Glacier / Xarcabard / Cape Teriggan / Eastern Altepa Desert / West Sarutabaruta / East Sarutabaruta / Tahrongi Canyon / Buburimu Peninsula / Meriphataud Mountains / Sauromugue Champaign / Yuhtunga Jungle / Yhoator Jungle / Western Altepa Desert / Qufim Island / Behemoth’s Dominion / Valley of Sorrows / Southern San d’Oria / Northern San d’Oria / Port San d’Oria / Bastok Mines / Bastok Markets / Port Bastok / Windurst Waters / Windurst Walls / Port Windurst / Windurst Woods / Ru’Lude Gardens / Upper Jeuno / Lower Jeuno / Port Jeuno / Rabao / Selbina / Mhaura / Kazham / Norg
The enchantment effect will differ slightly depending upon the party leader’s current location: field areas or towns. For field areas, users will be sent directly to where their party leader stands, while for towns, they will be teleported to where a home point may be set.
Bring a Nexus Cape with you on your adventures, and you need not fear being left behind by your comrades ever again!
*The teleportation will be rendered ineffective if the party leader changes areas in the middle of casting. It is recommended that party members communicate their intent to teleport beforehand.
*Characters may teleport only to areas they have previously visited.
*Teleporting to areas introduced in expansions is possible only after installation and code registration have been completed for the expansion pack in question. This does not, however, affect one’s eligibility to obtain the Nexus Cape.

…and the reason this doesn’t have a 12 or even 24 hour reuse timer is what? That is 40 hours, right?
SE baffle me. This is quite clearly a money-making, unit-shifting enticement but it’s not nearly as enticing as it could be or even probably should be. It just astounds me.
This just sums up everything that sucks about SE.
I find it very strange that Uleguerand Range and Attohwa Chasm are on that list.
Enchantment looks pretty nice on the item, but the 40-hour cool down is a bit impractical. A 24-hour refresh, like the stable warp enchantments, would be a much better value and probably generate more enthusiasm. In short, meh.
It’s no different from the moogle caps or the tidal talisman. Just a little side bonus, not intended to be a must have. You can QQ about the recharge rate but I think it’s fair for an item that never runs out of charges. Plus you could always just walk.
While I can see the reasoning for the 40 hour cooldown (HNMs come to mind), I have no idea how they generated this list of areas.
Behemoth’s Dominion / Valley of Sorrows but no Dragon’s Aery?
Cape Teriggan but no Zi’tah?
None of the Treasures of Aht Urhgan areas even though they said that the player must have been to that area before.
For that matter, none of the Wings of the Goddess areas either.
And the whole HP thing in towns? Why is that needed? Is some unfixable code that would cause the server to crash not allow that to happen?
D: Uh ohs.
Well I guess I got it for free because I already bought all three thingies without even knowing about it. That being said, I’ll find my uses for it, no doubt.
While i’m not as critical as some of the other posters, it would have made the cape a whole lot more useful if it included aht urghan and WoTG areas.
looks like the new way to get to Tiamat, ill take it, just need a mule there now.
BUT WAIT! THERE’S MORE!
Call now and I’ll throw in the Nexus Cape, absolutely free! Feeling separated from the rest of your party? This convenient item allows you to zip straight to your party leader’s location faster than a speeding Thief. It can be used in just about every Original and Rize of the Zilart area you would want to be in, AND, you can even use it to conquer the infamous Parradamo Tor of Attohwa Chasm, without even breaking a sweat.
That’s right, you get BOTH the Shantotto Pants, and, as our gift to you for being suckered in to buying the first two, the Nexus Cape: a ZERO real-world-money value, yours for only $9.99.
Don’t delay! Due to congestion on or around the date of the version update, it may take some time for the contents of “A Shantotto Ascension” to show up in FINAL FANTASY XI after purchase. It is recommended that if you are considering a purchase of “A Shantotto Ascension,” you do so before the version update. So call now!
. . .
{Thanks for the offer, but I’ll have to pass.}
When I hoped that S-E would be doing something awesome to tie all the add-on’s together, and thus make up for the poor quality of each, this wasn’t exactly what I had in mind. I mean, it almost seems like this amounts to more bribing of us, and not even with a fourth augment-selectable piece. Instead, it seems like they’re bribing us with the opportunity to not hold up our parties any longer than we need to. Handy, but not even a fourth piece of equipment (or any number of equipment) with customizable stats would be enough to persuade me to pre-order or buy the add-on at all, especially if it turns out to be as low quality as the first two.
If I’m going to buy the add-on, I will buy it for its content. The equipments really would be nothing more than bonuses, if A Shantotto Ascension turned out not to be that bad. But I still stand by what I said: I’ll wait for the jury to reach a verdict on this one first this time. I was fooled twice before, and the second one was “shame on me.”
It’s just a vehicle for SE to test out the very basics of FFXIV features and then make some money off of it by the deluded and dead-inside playerbase that remains.
Example, Blizzard have introduced a Pet Store of sorts. A place on their store website where you can buy little companion pets that can’t be found anywhere else. The pets don’t do anything. They just follow the player around and act cute. They don’t engage in battle, don’t come with any stats or boosts or laser-eyes or anything. They’re just there. You pay for the cuteness, and that’s it. Oh, and 50% of the money spent on one of the pets goes to charity, which is quite nice of ‘em.
Therefore, until Blizzard starts murdering babies and begins selling teleporting features or Tier 19 gear to players instead of just adorable pets, where part of the money goes to charity, Then they’re nowhere near what SE has done.
Which is quite depressing, since a few years ago we all would’ve scoffed at the idea of them doing anything like what’s considered the norm now.
@Lyali, Attohwa Chasm is actually useful if you think about it. Now only one person needs to make it up the mountain, while everyone who fell down can use the cape to get to the top.
@Invinciblemoron, It is useful, but I was just curious why only those areas and not any of the other CoP areas.
@Lyali, lol side bonus. My whole point is that it’s an incentive to buy all three. In-game items have negligible real-world cost so why hold back? Look at the Mog Satchel: now that’s an incentive.
This fails as a decent “bonus” and therefore as an incentive, so it’s pointless no matter how you look at it.
And I’m not QQ at how lame the item is because I wouldn’t play the expansions if I was given them. I’m loling at SEs business acumen.
ADD: also, I noticed they just called it the “Add-on Trilogy.” If the third does turn out to be of equally low quality to the first two, then we can at least rest easy knowing that it will apparently be the last of them.
Just nobody clamor around for a new expansion while you’re in the middle of one anymore, ok?