Gameindustry.biz recently sat down with Square Enix Global President Yoichi Wada during his trip to Europe. While the main focus of his trip was to get a better grasp of Europe’s market, he does give some very interesting answers when asked about the company and MMOs.
Final Fantasy XI has been quite successful, but it hasn’t kept pace with the very fast growth in the MMO market. Do you have plans to pursue this sector further, and challenge the markets of companies like Blizzard and NCSoft?
MMORPG is a big genre, but it can be diversified by different means – one is the game design, the other is the payment system. With FFXI, we intentionally haven’t changed the game design or payment since we launched it five years ago. But when it comes to our MMORPG games for the domestic and Asian markets, as an experiment we have tried different formulae on a quite minor scale with smaller titles, such as a per-item payment system. Following that, we have already prepared a few MMORPGs that have been experimentally played internally.
With FFXI, your company was one of the first to try MMO gaming on consoles – PS2 and Xbox 360. Did you feel that was a success? Will consoles become a viable platform for MMOs on the same level as the PC?
In general we regard it as a success. Nowadays, all consoles are network-compatible. When we started the FFXI project, everybody thought it was a big challenge, but now we cannot imagine a console that’s not networked. Obviously the PC market is still going strong, but on the console market is even stronger, so in order to seize good market share, I think we have to be on both console and PC.
Wada says they have prepared a few MMORPGs and have been experimenting with them. We heard about Concerto Gate releasing a North American beta some time early this year but what are these other MMOs that Square could be working on? We know that they have been working on a next-gen MMO for quite some time now. At GDC, Final Fantasy XI producer Hiromichi Tanaka said that the white engine is almost complete and ready for a public viewing. Whether these new “experimental” games will use the white engine is unknown at this time.
You can read part 1 of the interview with Yoichi Wada here. Part 2 will be released sometime next week.
written by Fusionx