itoandsaseThe August issue of Famitsu PSP + PS3 has been released and inside is an interivew with Mizuki Ito and Daisuke Sase. These are the people behind the creation of such monsters as Pandemonium Warden and Absolute Virtue. Suteki, a member of the editorial team for Vanatsuu (A Final Fantasy XI mook) sat down with these members of the development team to talk about the creation of their more recent monster: Pandemonium Warden.

One of the more interesting parts of the interview is the mention that Pandemonium Warden was originally intended to be Asura. There is also discussion about how they expected players to fight the final boss of the ZNM system as well as how they test monsters like Absolute Virtue and Pandemonium Warden before they’re introduced into the game.

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ZNM Developer Interview

Posted by Corinth at 4:37 pm
Nov 292008

Vana’diel Tsuushin Vol. 6 contained an interview with Mizuiki Itou and Daisuke Sase, the minds behind Treasures of Aht Urghan’s ZNM system. Here are the biscuits:

  • Possible adjustments to respawn times to bring other content in-line with ZNM’s easy, 3-minute wait time.
  • They are open to adjustments for Soul Plate values, trigger item cost, and tier-4 trigger drop rate (though not any time soon)
  • There may be adjustments to make certain treasure drops sellable.
  • Continuing the line of tiered content with Kirin, Promathia and ZNMs, Wings of the Goddess is looking to receive it’s own new system, which hopes to big even broader and more accessible than ever!

Read the full interview here: ZNM Developer Interview @ JPButton

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